Elemental shields on classic BrazSonic and classic Sonic weren’t working
Dropdash in classic BrazSonic and classic Sonic can now be canceled by releasing the jump button
Super form transformation is now Up + Jump (in the air), I changed this way to not affect the player’s special abilities (this was also updated in the website documentation and in the tips along the game)
Unlike other times, while the player is carrying something, like the bomb from Stronghold Getaway 1 or the bucket from the fire challenge, he can perform the spin and spindash as well.
To cancel the super form, press Up again + Jump in the air
Level map: updated images for Rio Hills 1, Windy Plains (all), Fiery Rainforest 1 and 2, and Congress Calamity 3
Iguazu Falls 1: some diagonal springs did not send the character to the right side
Fiery Rainforest 2: Carranque enemy, previously it wouldn’t go back when hit by the player
Congress Calamity Zone 1: some stretched tiles
Final 3: “black holes” in the walls can be avoided while the character is performing an aerial attack or at high speed
Final 2, Final Boss, Space Challenge: it was possible to undo the super form during the flight
Multiplayer: in some levels, an error message would appear that crashed the game
Backlands 1 and 2 (BrazSonic 2004 version): corrected scenarios
Fire mission: now the character does not throw the bucket away when it is empty
Boulder’s dash Mission: corrections to the behavior of explosive bots
Space mission: barriers are now generated for Super BrazSonic to break